Palworld Save Pal
Full editor for Pals, players, inventory, guilds, map data and conversions. Steam and Game Pass support.
Choose a current editor for Steam, Game Pass or a dedicated server, then protect your world with the right backup workflow.
This site does not receive your save file. Choose your platform and task to compare current external tools.
Edit Pals, players, inventory, guilds, map data and more in a maintained desktop app. It supports Steam, Game Pass and dedicated-server saves.
Steam saves are supported. Close Palworld and copy the whole save folder before replacing any file.
Open the latest release ↗Before editing: keep the original save, stop the game or server, and test the edited copy before deleting any backup.
The best option depends on whether you want guided edits, raw JSON access or a quick server-save inspection. These tools are independent community projects and services, not official Pocketpair software.
Full editor for Pals, players, inventory, guilds, map data and conversions. Steam and Game Pass support.
Minimal interface for opening a .sav data tree and exporting JSON or GVAS. Better for experienced raw-data editing.
Inspector for player, Level.sav and WorldOption.sav files, with technology-point editing and JSON round trips.
Palworld Save Pal is the broadest maintained option. Palworld.TF exposes raw data, while XGamingServer focuses on inspection and a smaller set of edits.
Use Palworld Save Pal when you need named fields for Pals, players, inventory or transfers.
Use Palworld.TF when you understand the save structure and need a compact JSON/GVAS workflow.
Use XGamingServer for focused counts, IDs and technology points when its processing model fits your save.
Treat the edited save as a test copy until the game loads it correctly.
Close Palworld completely or stop the dedicated server before copying files.
Keep the original world, player and metadata files together in a dated backup.
Make a small, easy-to-check edit and export it to a new file.
Check the world, player, Palbox and guild data before continuing.
Save editors depend on the game's serialized structures and their own parser generation.
Current Palworld Save Pal documentation warns that old Python-tooling JSON cannot be rebuilt through the new Rust raw editor. Re-export the original .sav with the same tool used to rebuild it.
This page was checked against Palworld 1.0.0. Recheck editor releases after a patch.
Palworld Save Pal v1.0.1 is the editor release observed on July 15, 2026, not the game version.
Desktop and self-hosted tools differ from server-processed web tools. Read file-handling statements before uploading.
Most failures come from editing a live save, replacing only part of a world, entering an invalid value or mixing parser versions.
Yes. Palworld Save Pal is actively maintained and editor v1.0.1 was published on July 15, 2026. That is the editor version, not the game version.
Palworld Save Pal lists Steam and Game Pass support and includes a Game Pass save browser plus conversion tools.
No editor can make a bad change safe. Keep an untouched backup, close the game or stop the server, and test the edited copy.
Not directly. A save tool must parse the compressed GVAS data before readable JSON can be edited and rebuilt.
No. This page only compares external tools. Palworld Breeding Lab never selects, uploads or processes your save.